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The Year in Review: Top 10 Games of 2018

2018 has been a monumental year for games whether that be from Triple A titles to heart-warming indies there’s been a huge range of quality titles for gamers to choose from.

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Gaming and Gambling: The Problem with Loot boxes

Gambling is a big issue in the UK with over 400,000 problem gamblers according to the Gambling Commission. Commonly, gambling is pictured as slot machines, race betting and so on, but now it’s becoming more prevalent in a new medium: gaming.

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Horror Games: Why Do We Enjoy Being Scared?

Horror is a huge part of the gaming medium with standout titles such as Silent Hill and Resident Evil, classic series that have been cemented in gaming history. Games can be much more immersive and terrifying than movies at times, as you actually have to participate and you can’t do so hiding behind a pillow. If they are so terrifying though, why are they selling so well and why do we go back and play them time after time?We sat down with Sociologist and fear expert Margee Kerr to find out.

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Podcast: Exploring Motion Capture Right Here in Teesside

Motion capture is becoming more and more popular in the games and animation industry with notable games utilising it including Uncharted or God of War. Teesside University hosts its very own state of the art motion capture suite which students can utilise at any time whether that be for games or animation.

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Game Development: A Look into North East Indie Studio, Nosebleed Interactive

Newcastle is becoming widely regarded in the gaming industry as of late, perhaps one of its most well-known companies it houses is Ubisoft reflections responsible for many franchises including Assassins Creed. However, it also houses a selection of Independent games companies one of which being Nosebleed Interactive.

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Mental Health Meets Video Games

With Celeste, a game touching on issues of mental health recently winning best independent and games for impact at the 2018 game of the year awards it shows that it’s not just huge action orientated games being held dear to gamers.